Apps können als Therapiematerial eingesetzt werden, Arbeitsblätter und interaktive Übungen.
Nicht speziell dafür konzipiert, aber eine große Hilfe für manche Aphasie-PatientInnen. Eine Art Schreibprogramm mit praktischer Hilfe. Use existing text to make your own new piece of creative writing in four simple stages: choose, erase, arrange and share.
MakeWrite was co-designed by and for people with aphasia (a language difficulty following brain injury). It offers an accessible way for anyone to create and share texts.
Here’s how it works:
1. Choose > Select a piece of writing to use as your starting point – either from the choose screen or pasted from your iPad’s clipboard.
2. Erase > Automatically erase most words from the text to reveal a small set of words for you to work with. Adjust the settings and re-run the erase step until you find a set of words you are happy with.
3. Arrange > Arrange the remaining words to make a new piece of writing.
4. Share > Share your creation with others via the apps on your iPad.
Interaktive Wimmelbilder im semantischen Feld Krankenhaus. Für Inputspezifizierung und Wortschatz. * #1 Best Selling Kids App in over 50 countries!
* Editor’s Choice Award – Children’s Technology Review
* 5 stars – Common Sense media
* Best Pick Award – TechWithKids.com
* 5 stars – PappasAppar.se
New from the creators of the award winning „My PlayHome“ series!
Welcome to the My PlayHome Hospital!
Want to be a doctor? Check your patient’s heartbeat with the stethoscope! Give prescriptions and medicines in the doctor’s room. Change the blood bags in the Emergency Room!
Want to play patient? Get your arm bandaged! Get an X-Ray! Recover in a comfortable hospital room and get served a hot meal!
„My PlayHome Hospital“ has no time limits, scores or power ups. Just free play that powers your child’s imagination.
„My PlayHome Hospital“ is also fully integrated with the original „My PlayHome“, „My PlayHome Stores“ & „My PlayHome School“ apps, so characters and objects can seamlessly pass between apps, creating an ever bigger world to explore and play.
▶ NO IN-APP PURCHASES!
▶ NO 3RD PARTY ADVERTISEMENTS!
▶ NO SOCIAL NETWORKS, PUSH NOTIFICATIONS OR REGISTRATION!
…Just hours of imagination driven play!
Eine englishsprachige App für Dysphagiepatienten. Mit Übungen, Hinweisen, Tipps und auch ein paar Anleitungen für Übungen. Swallow Rehapp is the newest mobile-hosted application designed to be a natural and effective complement to the traditional swallowing rehabilitation regimen. It harnesses the power of mobile technology by providing patients with consistent exposure to their dysphagia exercise plan and related dysphagia education. Clinicians are able to customize the program in a manner that is specific to their patients’ deficits and track progress towards their goals.
Specific features of the program include:
** Dedicated education section with dysphagia pathology lab: This feature allows patients to better appreciate the nature of their disordered swallowing
** Journal: Includes time/date stamped record of exercises, rating scales, food journal and notes to their clinician
** Nutritional resources: Includes 7-day dysphagia diet with recipes and shopping lists
** Tutorial: Provides clear navigation of app for clinicians and patients
** Home exercise regimen
Rehapp is designed to be strictly utilized by healthcare professionals with dedicated training and expertise in dysphagia. It is NOT intended to be utilized by patients as a sole method for evaluating or managing their swallowing difficulties.
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Visuell passende Items sollen gefunden werden. Gut für die sensorische Integration, geeignet für Kinder ab zwei Jahren. – Full version.
– No in-app purchases.
– No ads.
– Safe for kids.
Welcome to “Pair By Kind”. This educational app is designed for children aged 2 and above. Here children can learn to match visually related items. It is fun, and it helps them develop visual perception skills, cognitive skills, and language skills.
STEP BY STEP is a professional EdTech studio that focuses on developing educational apps for children aged 1 to 5 years old. During these critical years, children enter a new learning stage every few months. Our apps support and strengthen the development of crucial skills for each learning stage. This way we guide your children, step by step, throughout this entire age range.
Our key values are perfection and simplicity. We believe that small details make a big difference, so we give great attention to every detail — both in content and design. Most importantly, we keep our apps simple — simple to understand and simple to use.
While playing our games, children will engage in simple activities, such as matching, pairing, ordering, grouping, and sorting. This allows them to practice essential skills, such as: categorization, conceptualization, generalization, abstraction, memory, language, math, visual perception, fine motor, accuracy, attention, and focus. They will learn about shapes, colors, animals, fruit, vegetables, clothing, tools, vehicles, furniture, professions, toys, etc., — all while playing.
The levels are generally arranged by difficulty. The first levels are usually quite simple — their main objective is to teach players critical thinking and problem solving. However, the exercises become increasingly challenging as the child advances within the game.
Our applications avoid distractions such as popups, unnecessary animation, and noisy feedback. We keep our applications safe for children — no advertisements, no unsafe links to external content, no popups, etc.
Furthermore, our experience indicates that our apps can be very helpful for children with special-needs¹, and that they can function as useful tools in both speech-language therapy² and in occupational therapy³. In addition, our apps have been found useful for adults with disabilities or dementia⁴.
For this reason, we added two important features: the first one was designed for teachers, therapists, and speech pathologists, which allows them to track the progress of their students; the second feature makes our apps also accessible for users with disabilities, and on this matter we would like to thank the Technology Consulting Center at “Beit Issie Shapiro”⁵ for their professional guidance and consultation regarding accessibility.
¹ Special needs – Learning difficulties due to learning disabilities, communication disabilities, emotional or behavioural disorders, physical disabilities and/or developmental disabilities, which may be caused by Autism (Autistic Spectrum Disorders), Down Syndrome, Dyslexia, Tourette Syndrome, etc.
² Speech-language therapy – Treatment of communication disorders by speech-language pathologists (SLP).
³ Occupational therapy (OT) – Treatment meant to develop, recover, or maintain daily living and work skills for people with a physical, mental or developmental condition.
⁴ Dementia – A condition caused by brain injury (BI), brain damage or brain diseases, such as Alzheimer’s, Lewy bodies (DLB), Vascular dementia, etc.
⁵ „Beit Issie Shapiro“ is a leading non-profit organization that develops therapies for people with disabilities, and also acts as a ‘Special Consultant’ to the United Nations.
Der Token Test als Bewertungsgrundlage für das Sprachverständnis und die Merkspanne kurzer Instruktionen. Token Test focuses on the quantification of the receptive function and short-term verbal memory of aphasics. The application is intended for professionals, particularly speech therapists, neurologists, neuropsychologists and psychologists. It contains two variations of the test, for children and adults, based on the study: The Token Test: A sensitive test to detect receptive disturbances in aphasics, De Renzi E., Vignolo LA., Brain 1962; 85:665-678.
Eine App für die Unterstützte Kommunikation auf den Bereich Dysphagie reduziert. Außerdem mit ein paar Videos, die Schluckmuster erklären. SmallTalk Dysphagia lets you take along the words and phrases you need to communicate your swallowing needs. It provides a vocabulary of pictures and icons that talk in a male or female voice.
The app contains 50 phrases that cover eating, meal assistance, diet, liquids, medications, and compensatory treatment techniques. It also contains four demonstration videos of treatment techniques commonly used for swallowing.
You can easily rearrange the order of the icons or remove others to make it simpler to focus on your most important messages. Then, reset the app to return to original settings.
WHO IS THIS APP FOR?
+ Stroke Survivors
+ People with Dysphagia
+ Speech-Language Pathologists
+ Speech-Language Pathology Students
Learn more about Lingraphica at www.aphasia.com
Eine App rund um das Schreiben. Am besten für LRS und Kindersprache geeignet. Teilweise aber auch für Aphasie-Patienten. Mit den preisgekrönten Apps der appolino®-Reihe lernen Kinder zuhause und in der Schule spielerisch lesen, schreiben und rechnen. Von Fachdidaktikern entwickelt führt appolino die Kinder in einem ausgeklügelten Aufbau schrittweise durch die grundlegenden Kompetenzen in Sprache und Mathematik. Das Tempo passt sich dem individuellen Lerntempo der Kinder an: Erst wenn sie eine Lernstufe meistern, werden die Aufgaben schwieriger. Spielerische Elemente, kindergerechte Themen und wunderschön gestaltete Bilder und Figuren machen das Lernen zu einem lustvollen Erlebnis!
– Lernstandspeicherung für bis zu 4 Benutzer
– 9 Module mit je 6 Level
– adaptive Aufgabensteuerung: Schwierigkeitsgrad passt sich dem individuellen Lerntempo an
– Trainingsmodus: Levels frei auswählen und appolino® erkunden